// JavaScript Document
currentTab = false;
currentInventory = 0;

function switchTab(thisTab,thisDropdown)
{
	if(thisTab.parentNode.className != "selected" &! isLoadingList)
	{
		currentInventory = thisDropdown;
		thisTab.parentNode.className = "selected";
		if(currentTab) currentTab.className = "";
		currentTab = thisTab.parentNode;
		document.getElementById("tab-general").style.display = "block";
		document.getElementById("tab-pets").style.display = "none";
		var gimpTextIndex = (thisTab.childNodes.length > 1)?1:0;
		document.getElementById("vendorTitle").innerHTML = thisTab.childNodes[gimpTextIndex].innerHTML;
		document.getElementById("itemsContainer").innerHTML = "";
		loadDropdown(thisDropdown);
	}
}

function loadDropdown(thisDropdown)
{
	document.getElementById("itemsDropdown").innerHTML = "";
	for(var i=0; i<thisDropdown.length;i++)
	{
		document.getElementById("itemsDropdown").appendChild(createOption(thisDropdown[i][1],i));
	}
	loadItemsList(thisDropdown[0][0]);
}

function createOption(thisText,thisIndex)
{
	var newOption = document.createElement("OPTION");
	newOption.value = thisIndex;
	newOption.appendChild(document.createTextNode(thisText));
	return newOption;
}

function loadPets(thisTab)
{
	if(!isLoadingList)
	{
		thisTab.parentNode.className = "selected";
		if(currentTab) currentTab.className = "";
		currentTab = thisTab.parentNode;
		document.getElementById("tab-general").style.display = "none";
		document.getElementById("tab-pets").style.display = "block";
	}
}

/**/

vendorInventory = new Array(); v=0;

pvpWeapons = new Array(); vendorInventory[v++] = new Array(pvpWeapons,""); c=0;
pvpWeapons[c++] = "42513";
pvpWeapons[c++] = "42362";
pvpWeapons[c++] = "42280";
pvpWeapons[c++] = "42322";
pvpWeapons[c++] = "42232";
pvpWeapons[c++] = "42208";
pvpWeapons[c++] = "42317";
pvpWeapons[c++] = "42384";
pvpWeapons[c++] = "44420";
pvpWeapons[c++] = "42352";
pvpWeapons[c++] = "42332";
pvpWeapons[c++] = "42227";
pvpWeapons[c++] = "42495";
pvpWeapons[c++] = "42265";
pvpWeapons[c++] = "42270";
pvpWeapons[c++] = "42490";
pvpWeapons[c++] = "42255";
pvpWeapons[c++] = "42519";
pvpWeapons[c++] = "42327";
pvpWeapons[c++] = "42275";
pvpWeapons[c++] = "42290";
pvpWeapons[c++] = "42485";
pvpWeapons[c++] = "42260";
pvpWeapons[c++] = "42242";
pvpWeapons[c++] = "42248";
pvpWeapons[c++] = "42285";
pvpWeapons[c++] = "42346";
pvpWeapons[c++] = "42390";
pvpWeapons[c++] = "42502";
pvpWeapons[c++] = "42450";
pvpWeapons[c++] = "44419";
pvpWeapons[c++] = "42237";

pvpRelics = new Array(); vendorInventory[v++] = new Array(pvpRelics,""); c=0;
pvpRelics[c++] = "42588";
pvpRelics[c++] = "42583";
pvpRelics[c++] = "42578";
pvpRelics[c++] = "42852";
pvpRelics[c++] = "42614";
pvpRelics[c++] = "42620";
pvpRelics[c++] = "42607";
pvpRelics[c++] = "42602";
pvpRelics[c++] = "42597";

pvpOffhands = new Array(); vendorInventory[v++] = new Array(pvpOffhands,""); c=0;
pvpOffhands[c++] = "42564";
pvpOffhands[c++] = "42570";
pvpOffhands[c++] = "42559";
pvpOffhands[c++] = "42525";
pvpOffhands[c++] = "42537";
pvpOffhands[c++] = "42531";

pveWeapons = new Array(); vendorInventory[v++] = new Array(pveWeapons,""); c=0;
pveWeapons[c++] = "39420";
pveWeapons[c++] = "40189";
pveWeapons[c++] = "40343";
pveWeapons[c++] = "40265";
pveWeapons[c++] = "40497";
pveWeapons[c++] = "40345";
pveWeapons[c++] = "40208";
pveWeapons[c++] = "40348";
pveWeapons[c++] = "39417";
pveWeapons[c++] = "40245";
pveWeapons[c++] = "40346";
pveWeapons[c++] = "39712";
pveWeapons[c++] = "40489";
pveWeapons[c++] = "40491";
pveWeapons[c++] = "39423";
pveWeapons[c++] = "40408";
pveWeapons[c++] = "40488";
pveWeapons[c++] = "40406";
pveWeapons[c++] = "39416";
pveWeapons[c++] = "40336";
pveWeapons[c++] = "40368";
pveWeapons[c++] = "39419";
pveWeapons[c++] = "40280";
pveWeapons[c++] = "40284";
pveWeapons[c++] = "40407";
pveWeapons[c++] = "40190";
pveWeapons[c++] = "40300";
pveWeapons[c++] = "40264";
pveWeapons[c++] = "40455";
pveWeapons[c++] = "39422";
pveWeapons[c++] = "40239";
pveWeapons[c++] = "40244";
pveWeapons[c++] = "39758";
pveWeapons[c++] = "39424";
pveWeapons[c++] = "40233";
pveWeapons[c++] = "40335";
pveWeapons[c++] = "40281";
pveWeapons[c++] = "39426";
pveWeapons[c++] = "39714";
pveWeapons[c++] = "39730";
pveWeapons[c++] = "39763";

pveOffhands = new Array(); vendorInventory[v++] = new Array(pveOffhands,""); c=0;
pveOffhands[c++] = "40192";
pveOffhands[c++] = "39766";
pveOffhands[c++] = "40273";
pveOffhands[c++] = "40350";

pveRelics = new Array(); vendorInventory[v++] = new Array(pveRelics,""); c=0;
pveRelics[c++] = "40342";
pveRelics[c++] = "39757";
pveRelics[c++] = "40321";
pveRelics[c++] = "40191";
pveRelics[c++] = "40337";
pveRelics[c++] = "40268";
pveRelics[c++] = "40207";
pveRelics[c++] = "40322";
pveRelics[c++] = "40267";
pveRelics[c++] = "39728";
pveRelics[c++] = "40711";
pveRelics[c++] = "40712";
pveRelics[c++] = "40713";
pveRelics[c++] = "40707";
pveRelics[c++] = "40706";
pveRelics[c++] = "40705";
pveRelics[c++] = "40715";
pveRelics[c++] = "40709";
pveRelics[c++] = "40710";
pveRelics[c++] = "40708";

pveShields = new Array(); vendorInventory[v++] = new Array(pveShields,""); c=0;
pveShields[c++] = "40266";
pveShields[c++] = "39716";
pveShields[c++] = "40475";

badgeOffhands = new Array(); vendorInventory[v++] = new Array(badgeOffhands,""); c=0;
badgeOffhands[c++] = "40699";
badgeOffhands[c++] = "40698";
badgeOffhands[c++] = "40701";
badgeOffhands[c++] = "40700";
badgeOffhands[c++] = "40703";
badgeOffhands[c++] = "40704";
badgeOffhands[c++] = "40702";

throwingWeapons = new Array(); vendorInventory[v++] = new Array(throwingWeapons,""); c=0;
throwingWeapons[c++] = "40716";

//2Accessories Vendor
accessoriesInventory = new Array(); v=0;
//*Honor Gear*ID Num.
honorGear = new Array(); accessoriesInventory[v++] = new Array(honorGear,""); c=0;
honorGear[c++] = "42030";
honorGear[c++] = "42032";
honorGear[c++] = "42029";
honorGear[c++] = "42033";
honorGear[c++] = "42031";
honorGear[c++] = "42027";
honorGear[c++] = "42028";
honorGear[c++] = "42114";
honorGear[c++] = "42115";
honorGear[c++] = "42110";
honorGear[c++] = "42112";
honorGear[c++] = "42064";
honorGear[c++] = "42066";
honorGear[c++] = "42062";
honorGear[c++] = "42065";
honorGear[c++] = "42063";
honorGear[c++] = "42067";
honorGear[c++] = "42068";
honorGear[c++] = "42129";
honorGear[c++] = "42130";
honorGear[c++] = "42132";
honorGear[c++] = "42131";
honorGear[c++] = "42128";
honorGear[c++] = "42123";
honorGear[c++] = "42122";

//*Badge Gear*ID Num.
badgeGear = new Array(); accessoriesInventory[v++] = new Array(badgeGear,""); c=0;
badgeGear[c++] = "40679";
badgeGear[c++] = "40680";
badgeGear[c++] = "40681";
badgeGear[c++] = "40678";
badgeGear[c++] = "40719";
badgeGear[c++] = "40720";
badgeGear[c++] = "40717";
badgeGear[c++] = "40718";
badgeGear[c++] = "40724";
badgeGear[c++] = "40723";
badgeGear[c++] = "40721";
badgeGear[c++] = "40722";
badgeGear[c++] = "40684";
badgeGear[c++] = "40682";
badgeGear[c++] = "40685";
badgeGear[c++] = "40683";
badgeGear[c++] = "44914";
badgeGear[c++] = "44912";

//*Trinkets*ID Num.
trinketsGear = new Array(); accessoriesInventory[v++] = new Array(trinketsGear,""); c=0;
trinketsGear[c++] = "40371";
trinketsGear[c++] = "44013";
trinketsGear[c++] = "44015";
trinketsGear[c++] = "42989";
trinketsGear[c++] = "42990";
trinketsGear[c++] = "44255";
trinketsGear[c++] = "44254";
trinketsGear[c++] = "44253";
trinketsGear[c++] = "42987";
trinketsGear[c++] = "42988";
trinketsGear[c++] = "40257";
trinketsGear[c++] = "40255";
trinketsGear[c++] = "39229";
trinketsGear[c++] = "37220";
trinketsGear[c++] = "40373";
trinketsGear[c++] = "44014";
trinketsGear[c++] = "40258";
trinketsGear[c++] = "37660";
trinketsGear[c++] = "44869";
trinketsGear[c++] = "40431";
trinketsGear[c++] = "40256";
trinketsGear[c++] = "40432";
trinketsGear[c++] = "37723";
trinketsGear[c++] = "37835";
trinketsGear[c++] = "37872";
trinketsGear[c++] = "39257";
trinketsGear[c++] = "40430";
trinketsGear[c++] = "37873";
trinketsGear[c++] = "37390";
trinketsGear[c++] = "37638";
trinketsGear[c++] = "44870";
trinketsGear[c++] = "37264";
trinketsGear[c++] = "39292";
trinketsGear[c++] = "40372";
trinketsGear[c++] = "36993";
trinketsGear[c++] = "40382";
trinketsGear[c++] = "37111";
trinketsGear[c++] = "37657";
trinketsGear[c++] = "37166";
trinketsGear[c++] = "39388";
trinketsGear[c++] = "37734";
trinketsGear[c++] = "43573";
trinketsGear[c++] = "36972";
trinketsGear[c++] = "37064";
trinketsGear[c++] = "37844";

//*Scopes*ID Num.
scopesGear = new Array(); accessoriesInventory[v++] = new Array(scopesGear,""); c=0;
scopesGear[c++] = "41167";
scopesGear[c++] = "41146";
scopesGear[c++] = "44739";

//*Armor Kits*ID Num.
armorKitsGear = new Array(); accessoriesInventory[v++] = new Array(armorKitsGear,""); c=0;
armorKitsGear[c++] = "41602";
armorKitsGear[c++] = "41604";
armorKitsGear[c++] = "38373";
armorKitsGear[c++] = "38374";

//*Belt Gem Socket*ID Num.
beltSocketGear = new Array(); accessoriesInventory[v++] = new Array(beltSocketGear,""); c=0;
beltSocketGear[c++] = "41611";

//*Weapon Chains*ID Num.
chainGear = new Array(); accessoriesInventory[v++] = new Array(chainGear,""); c=0;
chainGear[c++] = "41976";

//*Shield Spikes*ID Num.
spikesGear = new Array(); accessoriesInventory[v++] = new Array(spikesGear,""); c=0;
spikesGear[c++] = "42500";

//3General Goods Vendor
generalInventory = new Array(); v=0;
//*General Items*ID Num.
itemsGeneral = new Array(); generalInventory[v++] = new Array(itemsGeneral,""); c=0;
itemsGeneral[c++] = "44226";
itemsGeneral[c++] = "44225";
itemsGeneral[c++] = "41165";
itemsGeneral[c++] = "41164";
itemsGeneral[c++] = "43236";
itemsGeneral[c++] = "34722";
itemsGeneral[c++] = "6265";
itemsGeneral[c++] = "17030";
itemsGeneral[c++] = "17020";
itemsGeneral[c++] = "37201";
itemsGeneral[c++] = "17056";
itemsGeneral[c++] = "17058";
itemsGeneral[c++] = "44614";
itemsGeneral[c++] = "16583";
itemsGeneral[c++] = "5565";
itemsGeneral[c++] = "44615";
itemsGeneral[c++] = "17057";
itemsGeneral[c++] = "17033";
itemsGeneral[c++] = "21177";
itemsGeneral[c++] = "44605";
itemsGeneral[c++] = "3775";
itemsGeneral[c++] = "43233";
itemsGeneral[c++] = "43237";
itemsGeneral[c++] = "43231";
itemsGeneral[c++] = "5237";
itemsGeneral[c++] = "43235";
itemsGeneral[c++] = "35950";
itemsGeneral[c++] = "35953";
itemsGeneral[c++] = "35948";

//4Enchantments Vendor
enchantmentsInventory = new Array(); v=0;
//*Enchantments Scrolls*ID Num.
scrollsEnchant = new Array(); enchantmentsInventory[v++] = new Array(scrollsEnchant,""); c=0;
scrollsEnchant[c++] = "38992";
scrollsEnchant[c++] = "38922";
scrollsEnchant[c++] = "44463";
scrollsEnchant[c++] = "38981";
scrollsEnchant[c++] = "44449";
scrollsEnchant[c++] = "38944";
scrollsEnchant[c++] = "38943";
scrollsEnchant[c++] = "44469";
scrollsEnchant[c++] = "38966";
scrollsEnchant[c++] = "38961";
scrollsEnchant[c++] = "38974";
scrollsEnchant[c++] = "38986";
scrollsEnchant[c++] = "38976";
scrollsEnchant[c++] = "38910";
scrollsEnchant[c++] = "39006";
scrollsEnchant[c++] = "38984";
scrollsEnchant[c++] = "38952";
scrollsEnchant[c++] = "38903";
scrollsEnchant[c++] = "44470";
scrollsEnchant[c++] = "38968";
scrollsEnchant[c++] = "44815";
scrollsEnchant[c++] = "38997";
scrollsEnchant[c++] = "38987";
scrollsEnchant[c++] = "38980";
scrollsEnchant[c++] = "38971";
scrollsEnchant[c++] = "38999";
scrollsEnchant[c++] = "38912";
scrollsEnchant[c++] = "38975";
scrollsEnchant[c++] = "39002";
scrollsEnchant[c++] = "38962";
scrollsEnchant[c++] = "38955";
scrollsEnchant[c++] = "44465";
scrollsEnchant[c++] = "39005";
scrollsEnchant[c++] = "38989";
scrollsEnchant[c++] = "39003";
scrollsEnchant[c++] = "44457";
scrollsEnchant[c++] = "39001";
scrollsEnchant[c++] = "38993";
scrollsEnchant[c++] = "44456";
scrollsEnchant[c++] = "38973";
scrollsEnchant[c++] = "39000";
scrollsEnchant[c++] = "38959";
scrollsEnchant[c++] = "38982";
scrollsEnchant[c++] = "38969";
scrollsEnchant[c++] = "38950";
scrollsEnchant[c++] = "38956";
scrollsEnchant[c++] = "38977";
scrollsEnchant[c++] = "38978";
scrollsEnchant[c++] = "39004";
scrollsEnchant[c++] = "38990";
scrollsEnchant[c++] = "44458";
scrollsEnchant[c++] = "38979";
scrollsEnchant[c++] = "38951";
scrollsEnchant[c++] = "38964";
scrollsEnchant[c++] = "38985";
scrollsEnchant[c++] = "38967";
scrollsEnchant[c++] = "38935";
scrollsEnchant[c++] = "38932";
scrollsEnchant[c++] = "38953";
scrollsEnchant[c++] = "38954";
scrollsEnchant[c++] = "44455";
scrollsEnchant[c++] = "38983";
scrollsEnchant[c++] = "38907";
scrollsEnchant[c++] = "44497";
scrollsEnchant[c++] = "38927";
scrollsEnchant[c++] = "44493";
scrollsEnchant[c++] = "43987";
scrollsEnchant[c++] = "38998";
scrollsEnchant[c++] = "38995";
scrollsEnchant[c++] = "38958";
scrollsEnchant[c++] = "38991";
scrollsEnchant[c++] = "38963";
scrollsEnchant[c++] = "38957";
scrollsEnchant[c++] = "38948";
scrollsEnchant[c++] = "38988";
scrollsEnchant[c++] = "44453";
scrollsEnchant[c++] = "38965";
scrollsEnchant[c++] = "38972";
scrollsEnchant[c++] = "44467";
scrollsEnchant[c++] = "38925";
scrollsEnchant[c++] = "38924";
scrollsEnchant[c++] = "38926";
scrollsEnchant[c++] = "38923";
scrollsEnchant[c++] = "44466";
scrollsEnchant[c++] = "62256";
scrollsEnchant[c++] = "45056";
scrollsEnchant[c++] = "44957";
scrollsEnchant[c++] = "44963";
scrollsEnchant[c++] = "44936";

//*Shoulder Enchants*ID Num.
shoulderEnchants = new Array(); enchantmentsInventory[v++] = new Array(shoulderEnchants,""); c=0;
shoulderEnchants[c++] = "44871";
shoulderEnchants[c++] = "44872";
shoulderEnchants[c++] = "44873";
shoulderEnchants[c++] = "44874";
shoulderEnchants[c++] = "44068";
shoulderEnchants[c++] = "44067";

//*Head Enchants*ID Num.
headEnchants = new Array(); enchantmentsInventory[v++] = new Array(headEnchants,""); c=0;
headEnchants[c++] = "44875";
headEnchants[c++] = "44877";
headEnchants[c++] = "44876";
headEnchants[c++] = "44878";
headEnchants[c++] = "44879";
headEnchants[c++] = "44880";
headEnchants[c++] = "44881";
headEnchants[c++] = "44882";
headEnchants[c++] = "44883";
headEnchants[c++] = "44884";
headEnchants[c++] = "44075";
headEnchants[c++] = "44069";

//5Gems Vendor
gemsInventory = new Array(); v=0;
//*All Superior Gems*ID Num.
superiorGems = new Array(); gemsInventory[v++] = new Array(superiorGems,""); c=0;
superiorGems[c++] = "40011";
superiorGems[c++] = "40010";
superiorGems[c++] = "40009";
superiorGems[c++] = "40008";
superiorGems[c++] = "40106";
superiorGems[c++] = "40105";
superiorGems[c++] = "40104";
superiorGems[c++] = "40103";
superiorGems[c++] = "40102";
superiorGems[c++] = "40101";
superiorGems[c++] = "40100";
superiorGems[c++] = "40099";
superiorGems[c++] = "40098";
superiorGems[c++] = "40096";
superiorGems[c++] = "40095";
superiorGems[c++] = "40094";
superiorGems[c++] = "40092";
superiorGems[c++] = "40091";
superiorGems[c++] = "40090";
superiorGems[c++] = "40089";
superiorGems[c++] = "40088";
superiorGems[c++] = "40086";
superiorGems[c++] = "40085";
superiorGems[c++] = "40058";
superiorGems[c++] = "40039";
superiorGems[c++] = "40043";
superiorGems[c++] = "40046";
superiorGems[c++] = "40050";
superiorGems[c++] = "40054";
superiorGems[c++] = "40038";
superiorGems[c++] = "40041";
superiorGems[c++] = "40057";
superiorGems[c++] = "40044";
superiorGems[c++] = "40037";
superiorGems[c++] = "40045";
superiorGems[c++] = "40047";
superiorGems[c++] = "40048";
superiorGems[c++] = "40053";
superiorGems[c++] = "40051";
superiorGems[c++] = "40059";
superiorGems[c++] = "40040";
superiorGems[c++] = "40056";
superiorGems[c++] = "40055";
superiorGems[c++] = "40049";
superiorGems[c++] = "40052";
superiorGems[c++] = "40029";
superiorGems[c++] = "40032";
superiorGems[c++] = "40025";
superiorGems[c++] = "40034";
superiorGems[c++] = "40030";
superiorGems[c++] = "40028";
superiorGems[c++] = "40033";
superiorGems[c++] = "40026";
superiorGems[c++] = "40031";
superiorGems[c++] = "40027";
superiorGems[c++] = "40023";
superiorGems[c++] = "40022";
superiorGems[c++] = "40024";
superiorGems[c++] = "39996";
superiorGems[c++] = "39999";
superiorGems[c++] = "39997";
superiorGems[c++] = "40001";
superiorGems[c++] = "40002";
superiorGems[c++] = "40003";
superiorGems[c++] = "39998";
superiorGems[c++] = "40000";
superiorGems[c++] = "40012";
superiorGems[c++] = "40016";
superiorGems[c++] = "40017";
superiorGems[c++] = "40014";
superiorGems[c++] = "40013";
superiorGems[c++] = "40015";
superiorGems[c++] = "42702";
superiorGems[c++] = "34143";
superiorGems[c++] = "34142";

//*All Meta Gems*ID Num.
allMetaGems = new Array(); gemsInventory[v++] = new Array(allMetaGems,""); c=0;
allMetaGems[c++] = "41380";
allMetaGems[c++] = "41389";
allMetaGems[c++] = "41395";
allMetaGems[c++] = "41396";
allMetaGems[c++] = "41401";
allMetaGems[c++] = "41385";
allMetaGems[c++] = "41381";
allMetaGems[c++] = "41397";
allMetaGems[c++] = "41398";
allMetaGems[c++] = "41382";
allMetaGems[c++] = "41285";
allMetaGems[c++] = "41307";
allMetaGems[c++] = "41377";
allMetaGems[c++] = "41333";
allMetaGems[c++] = "41335";
allMetaGems[c++] = "41378";
allMetaGems[c++] = "41379";
allMetaGems[c++] = "41376";
allMetaGems[c++] = "41339";
allMetaGems[c++] = "41400";
allMetaGems[c++] = "41375";

//6Cloth & Leather Glyph Vendor
clothLeatherInventory = new Array(); v=0;
//*Druid Glyphs*ID Num.
druidGlyphs = new Array(); clothLeatherInventory[v++] = new Array(druidGlyphs,""); c=0;
druidGlyphs[c++] = "43316";
druidGlyphs[c++] = "43334";
druidGlyphs[c++] = "43674";
druidGlyphs[c++] = "40924";
druidGlyphs[c++] = "40896";
druidGlyphs[c++] = "40899";
druidGlyphs[c++] = "40914";
druidGlyphs[c++] = "40920";
druidGlyphs[c++] = "40908";
druidGlyphs[c++] = "40919";
druidGlyphs[c++] = "40915";
druidGlyphs[c++] = "40900";
druidGlyphs[c++] = "40897";
druidGlyphs[c++] = "40923";
druidGlyphs[c++] = "40903";
druidGlyphs[c++] = "40909";
druidGlyphs[c++] = "40912";
druidGlyphs[c++] = "40913";
druidGlyphs[c++] = "40902";
druidGlyphs[c++] = "40901";
druidGlyphs[c++] = "40921";
druidGlyphs[c++] = "40916";
druidGlyphs[c++] = "40906";
druidGlyphs[c++] = "43335";
druidGlyphs[c++] = "43332";
druidGlyphs[c++] = "43331";
druidGlyphs[c++] = "40922";
druidGlyphs[c++] = "45601";
druidGlyphs[c++] = "44982";
druidGlyphs[c++] = "45622";
druidGlyphs[c++] = "45603";
druidGlyphs[c++] = "45604";
druidGlyphs[c++] = "46372";
druidGlyphs[c++] = "44922";
druidGlyphs[c++] = "45602";

//*Mage Glyphs*ID Num.
mageGlyphs = new Array(); clothLeatherInventory[v++] = new Array(mageGlyphs,""); c=0;
mageGlyphs[c++] = "42734";
mageGlyphs[c++] = "43339";
mageGlyphs[c++] = "42735";
mageGlyphs[c++] = "42736";
mageGlyphs[c++] = "42737";
mageGlyphs[c++] = "42738";
mageGlyphs[c++] = "42740";
mageGlyphs[c++] = "43357";
mageGlyphs[c++] = "42739";
mageGlyphs[c++] = "43359";
mageGlyphs[c++] = "42741";
mageGlyphs[c++] = "43360";
mageGlyphs[c++] = "42742";
mageGlyphs[c++] = "44684";
mageGlyphs[c++] = "42743";
mageGlyphs[c++] = "42744";
mageGlyphs[c++] = "42745";
mageGlyphs[c++] = "42746";
mageGlyphs[c++] = "42747";
mageGlyphs[c++] = "42748";
mageGlyphs[c++] = "42749";
mageGlyphs[c++] = "42750";
mageGlyphs[c++] = "42751";
mageGlyphs[c++] = "42752";
mageGlyphs[c++] = "42753";
mageGlyphs[c++] = "43364";
mageGlyphs[c++] = "43362";
mageGlyphs[c++] = "43361";
mageGlyphs[c++] = "42754";
mageGlyphs[c++] = "45738";
mageGlyphs[c++] = "44955";
mageGlyphs[c++] = "44920";
mageGlyphs[c++] = "45736";
mageGlyphs[c++] = "45740";
mageGlyphs[c++] = "45737";
mageGlyphs[c++] = "45739";

//*Priest Glyphs*ID Num.
priestGlyphs = new Array(); clothLeatherInventory[v++] = new Array(priestGlyphs,""); c=0;
priestGlyphs[c++] = "42396";
priestGlyphs[c++] = "42397";
priestGlyphs[c++] = "42398";
priestGlyphs[c++] = "43342";
priestGlyphs[c++] = "42399";
priestGlyphs[c++] = "42400";
priestGlyphs[c++] = "43371";
priestGlyphs[c++] = "42401";
priestGlyphs[c++] = "42402";
priestGlyphs[c++] = "43370";
priestGlyphs[c++] = "42403";
priestGlyphs[c++] = "42404";
priestGlyphs[c++] = "42405";
priestGlyphs[c++] = "42406";
priestGlyphs[c++] = "42408";
priestGlyphs[c++] = "42409";
priestGlyphs[c++] = "42410";
priestGlyphs[c++] = "42411";
priestGlyphs[c++] = "42412";
priestGlyphs[c++] = "43373";
priestGlyphs[c++] = "42407";
priestGlyphs[c++] = "43372";
priestGlyphs[c++] = "42414";
priestGlyphs[c++] = "42415";
priestGlyphs[c++] = "43374";
priestGlyphs[c++] = "42416";
priestGlyphs[c++] = "42417";
priestGlyphs[c++] = "45753";
priestGlyphs[c++] = "45755";
priestGlyphs[c++] = "45758";
priestGlyphs[c++] = "45757";
priestGlyphs[c++] = "45760";
priestGlyphs[c++] = "45756";

//*Rogue Glyphs*ID Num.
rogueGlyphs = new Array(); clothLeatherInventory[v++] = new Array(rogueGlyphs,""); c=0;
rogueGlyphs[c++] = "42954";
rogueGlyphs[c++] = "42955";
rogueGlyphs[c++] = "42956";
rogueGlyphs[c++] = "42957";
rogueGlyphs[c++] = "43379";
rogueGlyphs[c++] = "42958";
rogueGlyphs[c++] = "42959";
rogueGlyphs[c++] = "43376";
rogueGlyphs[c++] = "42960";
rogueGlyphs[c++] = "42961";
rogueGlyphs[c++] = "42962";
rogueGlyphs[c++] = "42963";
rogueGlyphs[c++] = "42964";
rogueGlyphs[c++] = "42965";
rogueGlyphs[c++] = "42966";
rogueGlyphs[c++] = "42967";
rogueGlyphs[c++] = "43377";
rogueGlyphs[c++] = "43343";
rogueGlyphs[c++] = "42968";
rogueGlyphs[c++] = "42969";
rogueGlyphs[c++] = "43378";
rogueGlyphs[c++] = "42970";
rogueGlyphs[c++] = "42972";
rogueGlyphs[c++] = "42973";
rogueGlyphs[c++] = "42974";
rogueGlyphs[c++] = "43380";
rogueGlyphs[c++] = "42971";
rogueGlyphs[c++] = "45769";
rogueGlyphs[c++] = "45766";
rogueGlyphs[c++] = "45761";
rogueGlyphs[c++] = "45762";
rogueGlyphs[c++] = "45768";
rogueGlyphs[c++] = "45764";
rogueGlyphs[c++] = "45767";

//*Warlock Glyphs*ID Num.
warlockGlyphs = new Array(); clothLeatherInventory[v++] = new Array(warlockGlyphs,""); c=0;
warlockGlyphs[c++] = "42453";
warlockGlyphs[c++] = "42454";
warlockGlyphs[c++] = "42455";
warlockGlyphs[c++] = "42456";
warlockGlyphs[c++] = "43392";
warlockGlyphs[c++] = "42457";
warlockGlyphs[c++] = "43390";
warlockGlyphs[c++] = "43393";
warlockGlyphs[c++] = "42458";
warlockGlyphs[c++] = "42459";
warlockGlyphs[c++] = "42460";
warlockGlyphs[c++] = "42461";
warlockGlyphs[c++] = "42462";
warlockGlyphs[c++] = "42463";
warlockGlyphs[c++] = "42464";
warlockGlyphs[c++] = "42465";
warlockGlyphs[c++] = "43391";
warlockGlyphs[c++] = "42466";
warlockGlyphs[c++] = "42467";
warlockGlyphs[c++] = "42468";
warlockGlyphs[c++] = "42469";
warlockGlyphs[c++] = "43394";
warlockGlyphs[c++] = "42470";
warlockGlyphs[c++] = "42471";
warlockGlyphs[c++] = "43389";
warlockGlyphs[c++] = "42472";
warlockGlyphs[c++] = "42473";
warlockGlyphs[c++] = "45781";
warlockGlyphs[c++] = "45782";
warlockGlyphs[c++] = "45779";
warlockGlyphs[c++] = "45785";
warlockGlyphs[c++] = "45780";
warlockGlyphs[c++] = "45783";
warlockGlyphs[c++] = "45789";

//7Cloth & Leather Armor Vendor
clothLeatherArmorInventory = new Array(); v=0;
//*Cloth & Leather Badge GearID Num.
clothLeatherBadge = new Array(); clothLeatherArmorInventory[v++] = new Array(clothLeatherBadge,""); c=0;
clothLeatherBadge[c++] = "40697";
clothLeatherBadge[c++] = "40696";
clothLeatherBadge[c++] = "40741";
clothLeatherBadge[c++] = "40740";
clothLeatherBadge[c++] = "40751";
clothLeatherBadge[c++] = "40750";
clothLeatherBadge[c++] = "40694";
clothLeatherBadge[c++] = "40695";
clothLeatherBadge[c++] = "40739";
clothLeatherBadge[c++] = "40738";
clothLeatherBadge[c++] = "40748";
clothLeatherBadge[c++] = "40749";
clothLeatherBadge[c++] = "44910";
clothLeatherBadge[c++] = "44893";
clothLeatherBadge[c++] = "44906";
clothLeatherBadge[c++] = "44892";
clothLeatherBadge[c++] = "44907";
clothLeatherBadge[c++] = "44891";
clothLeatherBadge[c++] = "44899";
clothLeatherBadge[c++] = "44910";
clothLeatherBadge[c++] = "44900";
clothLeatherBadge[c++] = "44909";

//*Cloth & Leather Honor Gear*ID Num.
clothLeatherHonor = new Array(); clothLeatherArmorInventory[v++] = new Array(clothLeatherHonor,""); c=0;
clothLeatherHonor[c++] = "41639";
clothLeatherHonor[c++] = "41624";
clothLeatherHonor[c++] = "41839";
clothLeatherHonor[c++] = "41629";
clothLeatherHonor[c++] = "41616";
clothLeatherHonor[c++] = "41831";
clothLeatherHonor[c++] = "41634";
clothLeatherHonor[c++] = "41620";
clothLeatherHonor[c++] = "41835";
clothLeatherHonor[c++] = "41897";
clothLeatherHonor[c++] = "41880";
clothLeatherHonor[c++] = "41908";
clothLeatherHonor[c++] = "41892";
clothLeatherHonor[c++] = "41902";
clothLeatherHonor[c++] = "41884";

//*Druid Set Pieces*ID Num.
druidSetArmor = new Array(); clothLeatherArmorInventory[v++] = new Array(druidSetArmor,""); c=0;
druidSetArmor[c++] = "41772";
druidSetArmor[c++] = "41677";
druidSetArmor[c++] = "41666";
druidSetArmor[c++] = "41660";
druidSetArmor[c++] = "41714";
druidSetArmor[c++] = "41286";
druidSetArmor[c++] = "41320";
druidSetArmor[c++] = "41297";
druidSetArmor[c++] = "41309";
druidSetArmor[c++] = "41274";
druidSetArmor[c++] = "41292";
druidSetArmor[c++] = "41326";
druidSetArmor[c++] = "41303";
druidSetArmor[c++] = "41315";
druidSetArmor[c++] = "41280";
druidSetArmor[c++] = "40467";
druidSetArmor[c++] = "40466";
druidSetArmor[c++] = "40470";
druidSetArmor[c++] = "40468";
druidSetArmor[c++] = "40469";
druidSetArmor[c++] = "40472";
druidSetArmor[c++] = "40473";
druidSetArmor[c++] = "40493";
druidSetArmor[c++] = "40471";
druidSetArmor[c++] = "40494";
druidSetArmor[c++] = "40460";
druidSetArmor[c++] = "40461";
druidSetArmor[c++] = "40462";
druidSetArmor[c++] = "40463";
druidSetArmor[c++] = "40465";

//*Mage Set Pieces*ID Num.
mageSetArmor = new Array(); clothLeatherArmorInventory[v++] = new Array(mageSetArmor,""); c=0;
mageSetArmor[c++] = "41964";
mageSetArmor[c++] = "41945";
mageSetArmor[c++] = "41970";
mageSetArmor[c++] = "41951";
mageSetArmor[c++] = "41958";
mageSetArmor[c++] = "40416";
mageSetArmor[c++] = "40415";
mageSetArmor[c++] = "40417";
mageSetArmor[c++] = "40418";
mageSetArmor[c++] = "40419";

//*Priest Set Pieces*ID Num.
priestSetArmor = new Array(); clothLeatherArmorInventory[v++] = new Array(priestSetArmor,""); c=0;
priestSetArmor[c++] = "41873";
priestSetArmor[c++] = "41853";
priestSetArmor[c++] = "41863";
priestSetArmor[c++] = "41868";
priestSetArmor[c++] = "41858";
priestSetArmor[c++] = "41939";
priestSetArmor[c++] = "41914";
priestSetArmor[c++] = "41926";
priestSetArmor[c++] = "41933";
priestSetArmor[c++] = "41920";
priestSetArmor[c++] = "40456";
priestSetArmor[c++] = "40454";
priestSetArmor[c++] = "40459";
priestSetArmor[c++] = "40457";
priestSetArmor[c++] = "40458";
priestSetArmor[c++] = "40447";
priestSetArmor[c++] = "40445";
priestSetArmor[c++] = "40448";
priestSetArmor[c++] = "40449";
priestSetArmor[c++] = "40450";

//*Rogue Set Pieces*ID Num.
rogueSetArmor = new Array(); clothLeatherArmorInventory[v++] = new Array(rogueSetArmor,""); c=0;
rogueSetArmor[c++] = "41766";
rogueSetArmor[c++] = "41671";
rogueSetArmor[c++] = "41654";
rogueSetArmor[c++] = "41682";
rogueSetArmor[c++] = "41649";
rogueSetArmor[c++] = "40495";
rogueSetArmor[c++] = "40496";
rogueSetArmor[c++] = "40499";
rogueSetArmor[c++] = "40500";
rogueSetArmor[c++] = "40502";

//*Warlock Set Pieces*ID Num.
warlockSetArmor = new Array(); clothLeatherArmorInventory[v++] = new Array(warlockSetArmor,""); c=0;
warlockSetArmor[c++] = "42010";
warlockSetArmor[c++] = "41992";
warlockSetArmor[c++] = "42016";
warlockSetArmor[c++] = "41997";
warlockSetArmor[c++] = "42004";
warlockSetArmor[c++] = "40421";
warlockSetArmor[c++] = "40420";
warlockSetArmor[c++] = "40422";
warlockSetArmor[c++] = "40423";
warlockSetArmor[c++] = "40424";

//8Mail & Plate Glyph Vendor
mailPlateInventory = new Array(); v=0;
//*Death Knight Glyphs*ID Num.
dkGlyphs = new Array(); mailPlateInventory[v++] = new Array(dkGlyphs,""); c=0;
dkGlyphs[c++] = "43533";
dkGlyphs[c++] = "43534";
dkGlyphs[c++] = "43826";
dkGlyphs[c++] = "43535";
dkGlyphs[c++] = "43536";
dkGlyphs[c++] = "43537";
dkGlyphs[c++] = "43671";
dkGlyphs[c++] = "43538";
dkGlyphs[c++] = "43541";
dkGlyphs[c++] = "43827";
dkGlyphs[c++] = "43542";
dkGlyphs[c++] = "43539";
dkGlyphs[c++] = "43543";
dkGlyphs[c++] = "43544";
dkGlyphs[c++] = "43545";
dkGlyphs[c++] = "43546";
dkGlyphs[c++] = "43547";
dkGlyphs[c++] = "43672";
dkGlyphs[c++] = "43548";
dkGlyphs[c++] = "43673";
dkGlyphs[c++] = "43550";
dkGlyphs[c++] = "43825";
dkGlyphs[c++] = "43551";
dkGlyphs[c++] = "43552";
dkGlyphs[c++] = "43553";
dkGlyphs[c++] = "43554";
dkGlyphs[c++] = "43549";
dkGlyphs[c++] = "45799";
dkGlyphs[c++] = "45804";
dkGlyphs[c++] = "45805";
dkGlyphs[c++] = "45806";
dkGlyphs[c++] = "45800";
dkGlyphs[c++] = "45803";

//*Hunter Glyphs*ID Num.
hunterGlyphs = new Array(); mailPlateInventory[v++] = new Array(hunterGlyphs,""); c=0;
hunterGlyphs[c++] = "42897";
hunterGlyphs[c++] = "42898";
hunterGlyphs[c++] = "42899";
hunterGlyphs[c++] = "42900";
hunterGlyphs[c++] = "42901";
hunterGlyphs[c++] = "42902";
hunterGlyphs[c++] = "42903";
hunterGlyphs[c++] = "42904";
hunterGlyphs[c++] = "43351";
hunterGlyphs[c++] = "42905";
hunterGlyphs[c++] = "42906";
hunterGlyphs[c++] = "42907";
hunterGlyphs[c++] = "42908";
hunterGlyphs[c++] = "42909";
hunterGlyphs[c++] = "43350";
hunterGlyphs[c++] = "42910";
hunterGlyphs[c++] = "43354";
hunterGlyphs[c++] = "42911";
hunterGlyphs[c++] = "43338";
hunterGlyphs[c++] = "43356";
hunterGlyphs[c++] = "42912";
hunterGlyphs[c++] = "42913";
hunterGlyphs[c++] = "42914";
hunterGlyphs[c++] = "42915";
hunterGlyphs[c++] = "42916";
hunterGlyphs[c++] = "42917";
hunterGlyphs[c++] = "43355";
hunterGlyphs[c++] = "45625";
hunterGlyphs[c++] = "45731";
hunterGlyphs[c++] = "45733";
hunterGlyphs[c++] = "45732";
hunterGlyphs[c++] = "45735";
hunterGlyphs[c++] = "45734";

//*Paladin Glyphs*ID Num.
paladinGlyphs = new Array(); mailPlateInventory[v++] = new Array(paladinGlyphs,""); c=0;
paladinGlyphs[c++] = "41101";
paladinGlyphs[c++] = "41107";
paladinGlyphs[c++] = "43365";
paladinGlyphs[c++] = "43340";
paladinGlyphs[c++] = "43366";
paladinGlyphs[c++] = "41104";
paladinGlyphs[c++] = "41099";
paladinGlyphs[c++] = "41098";
paladinGlyphs[c++] = "41108";
paladinGlyphs[c++] = "41103";
paladinGlyphs[c++] = "41105";
paladinGlyphs[c++] = "41095";
paladinGlyphs[c++] = "41097";
paladinGlyphs[c++] = "41106";
paladinGlyphs[c++] = "41092";
paladinGlyphs[c++] = "43367";
paladinGlyphs[c++] = "41100";
paladinGlyphs[c++] = "43867";
paladinGlyphs[c++] = "41094";
paladinGlyphs[c++] = "41110";
paladinGlyphs[c++] = "43868";
paladinGlyphs[c++] = "43869";
paladinGlyphs[c++] = "41109";
paladinGlyphs[c++] = "43368";
paladinGlyphs[c++] = "41096";
paladinGlyphs[c++] = "41102";
paladinGlyphs[c++] = "43369";
paladinGlyphs[c++] = "45741";
paladinGlyphs[c++] = "45745";
paladinGlyphs[c++] = "45743";
paladinGlyphs[c++] = "45742";
paladinGlyphs[c++] = "45747";
paladinGlyphs[c++] = "45746";
paladinGlyphs[c++] = "45744";

//*Shaman Glyphs*ID Num.
shamanGlyphs = new Array(); mailPlateInventory[v++] = new Array(shamanGlyphs,""); c=0;
shamanGlyphs[c++] = "43381";
shamanGlyphs[c++] = "41517";
shamanGlyphs[c++] = "41518";
shamanGlyphs[c++] = "41524";
shamanGlyphs[c++] = "41526";
shamanGlyphs[c++] = "41527";
shamanGlyphs[c++] = "41529";
shamanGlyphs[c++] = "41530";
shamanGlyphs[c++] = "41531";
shamanGlyphs[c++] = "41532";
shamanGlyphs[c++] = "41547";
shamanGlyphs[c++] = "43725";
shamanGlyphs[c++] = "41533";
shamanGlyphs[c++] = "41534";
shamanGlyphs[c++] = "41535";
shamanGlyphs[c++] = "41536";
shamanGlyphs[c++] = "41537";
shamanGlyphs[c++] = "41538";
shamanGlyphs[c++] = "43385";
shamanGlyphs[c++] = "41539";
shamanGlyphs[c++] = "41540";
shamanGlyphs[c++] = "41552";
shamanGlyphs[c++] = "43344";
shamanGlyphs[c++] = "41541";
shamanGlyphs[c++] = "43386";
shamanGlyphs[c++] = "43388";
shamanGlyphs[c++] = "41542";
shamanGlyphs[c++] = "45775";
shamanGlyphs[c++] = "45771";
shamanGlyphs[c++] = "45777";
shamanGlyphs[c++] = "45772";
shamanGlyphs[c++] = "45778";
shamanGlyphs[c++] = "45770";
shamanGlyphs[c++] = "44923";
shamanGlyphs[c++] = "45776";

//*Warrior Glyphs*ID Num.
warriorGlyphs = new Array(); mailPlateInventory[v++] = new Array(warriorGlyphs,""); c=0;
warriorGlyphs[c++] = "43420";
warriorGlyphs[c++] = "43395";
warriorGlyphs[c++] = "43425";
warriorGlyphs[c++] = "43396";
warriorGlyphs[c++] = "43412";
warriorGlyphs[c++] = "43397";
warriorGlyphs[c++] = "43414";
warriorGlyphs[c++] = "43415";
warriorGlyphs[c++] = "43400";
warriorGlyphs[c++] = "43416";
warriorGlyphs[c++] = "43417";
warriorGlyphs[c++] = "43418";
warriorGlyphs[c++] = "43419";
warriorGlyphs[c++] = "43426";
warriorGlyphs[c++] = "43398";
warriorGlyphs[c++] = "43421";
warriorGlyphs[c++] = "43422";
warriorGlyphs[c++] = "43413";
warriorGlyphs[c++] = "43423";
warriorGlyphs[c++] = "43430";
warriorGlyphs[c++] = "43424";
warriorGlyphs[c++] = "43427";
warriorGlyphs[c++] = "43428";
warriorGlyphs[c++] = "43429";
warriorGlyphs[c++] = "43399";
warriorGlyphs[c++] = "43431";
warriorGlyphs[c++] = "43432";
warriorGlyphs[c++] = "45790";
warriorGlyphs[c++] = "45794";
warriorGlyphs[c++] = "45797";
warriorGlyphs[c++] = "45792";
warriorGlyphs[c++] = "45795";
warriorGlyphs[c++] = "45793";

//9Mail & Plate Armor Vendor
mailPlateArmorInventory = new Array(); v=0;
//*Mail & Plate Badge Gear*ID Num.
mailPlateBadge = new Array(); mailPlateArmorInventory[v++] = new Array(mailPlateBadge,""); c=0;
mailPlateBadge[c++] = "40693";
mailPlateBadge[c++] = "40692";
mailPlateBadge[c++] = "40736";
mailPlateBadge[c++] = "40737";
mailPlateBadge[c++] = "40746";
mailPlateBadge[c++] = "40747";
mailPlateBadge[c++] = "40691";
mailPlateBadge[c++] = "40688";
mailPlateBadge[c++] = "40689";
mailPlateBadge[c++] = "40734";
mailPlateBadge[c++] = "40733";
mailPlateBadge[c++] = "40735";
mailPlateBadge[c++] = "40742";
mailPlateBadge[c++] = "40743";
mailPlateBadge[c++] = "40745";
mailPlateBadge[c++] = "44902";
mailPlateBadge[c++] = "44895";
mailPlateBadge[c++] = "44901";
mailPlateBadge[c++] = "44894";
mailPlateBadge[c++] = "44904";
mailPlateBadge[c++] = "44897";
mailPlateBadge[c++] = "44903";
mailPlateBadge[c++] = "44896";
mailPlateBadge[c++] = "44905";
mailPlateBadge[c++] = "44898";

//*Mail & Plate Honor Gear*ID Num.
mailPlateHonor = new Array(); mailPlateArmorInventory[v++] = new Array(mailPlateHonor,""); c=0;
mailPlateHonor[c++] = "40982";
mailPlateHonor[c++] = "40888";
mailPlateHonor[c++] = "40974";
mailPlateHonor[c++] = "40879";
mailPlateHonor[c++] = "40975";
mailPlateHonor[c++] = "40880";
mailPlateHonor[c++] = "41074";
mailPlateHonor[c++] = "41054";
mailPlateHonor[c++] = "41229";
mailPlateHonor[c++] = "41069";
mailPlateHonor[c++] = "41048";
mailPlateHonor[c++] = "41234";
mailPlateHonor[c++] = "41064";
mailPlateHonor[c++] = "41059";
mailPlateHonor[c++] = "41224";

//*Death Knight Set Pieces*ID Num.
dkSetArmor = new Array(); mailPlateArmorInventory[v++] = new Array(dkSetArmor,""); c=0;
dkSetArmor[c++] = "40784";
dkSetArmor[c++] = "40806";
dkSetArmor[c++] = "40824";
dkSetArmor[c++] = "40845";
dkSetArmor[c++] = "40863";
dkSetArmor[c++] = "40550";
dkSetArmor[c++] = "40552";
dkSetArmor[c++] = "40554";
dkSetArmor[c++] = "40556";
dkSetArmor[c++] = "40557";
dkSetArmor[c++] = "40559";
dkSetArmor[c++] = "40565";
dkSetArmor[c++] = "40563";
dkSetArmor[c++] = "40567";
dkSetArmor[c++] = "40568";

//*Hunter Set Pieces*ID Num.
hunterSetArmor = new Array(); mailPlateArmorInventory[v++] = new Array(hunterSetArmor,""); c=0;
hunterSetArmor[c++] = "41086";
hunterSetArmor[c++] = "41142";
hunterSetArmor[c++] = "41156";
hunterSetArmor[c++] = "41204";
hunterSetArmor[c++] = "41216";
hunterSetArmor[c++] = "40504";
hunterSetArmor[c++] = "40505";
hunterSetArmor[c++] = "40506";
hunterSetArmor[c++] = "40507";
hunterSetArmor[c++] = "40503";

//*Paladin Set Pieces*ID Num.
paladinSetArmor = new Array(); mailPlateArmorInventory[v++] = new Array(paladinSetArmor,""); c=0;
paladinSetArmor[c++] = "40905";
paladinSetArmor[c++] = "40926";
paladinSetArmor[c++] = "40932";
paladinSetArmor[c++] = "40938";
paladinSetArmor[c++] = "40962";
paladinSetArmor[c++] = "40785";
paladinSetArmor[c++] = "40805";
paladinSetArmor[c++] = "40825";
paladinSetArmor[c++] = "40846";
paladinSetArmor[c++] = "40864";
paladinSetArmor[c++] = "40574";
paladinSetArmor[c++] = "40575";
paladinSetArmor[c++] = "40576";
paladinSetArmor[c++] = "40577";
paladinSetArmor[c++] = "40578";
paladinSetArmor[c++] = "40579";
paladinSetArmor[c++] = "40581";
paladinSetArmor[c++] = "40580";
paladinSetArmor[c++] = "40583";
paladinSetArmor[c++] = "40584";
paladinSetArmor[c++] = "40570";
paladinSetArmor[c++] = "40572";
paladinSetArmor[c++] = "40571";
paladinSetArmor[c++] = "40573";
paladinSetArmor[c++] = "40569";

//*Shaman Set Pieces*ID Num.
shamanSetArmor = new Array(); mailPlateArmorInventory[v++] = new Array(shamanSetArmor,""); c=0;
shamanSetArmor[c++] = "41080";
shamanSetArmor[c++] = "41136";
shamanSetArmor[c++] = "41150";
shamanSetArmor[c++] = "41198";
shamanSetArmor[c++] = "41210";
shamanSetArmor[c++] = "40991";
shamanSetArmor[c++] = "41006";
shamanSetArmor[c++] = "41018";
shamanSetArmor[c++] = "41032";
shamanSetArmor[c++] = "41043";
shamanSetArmor[c++] = "40990";
shamanSetArmor[c++] = "41000";
shamanSetArmor[c++] = "41012";
shamanSetArmor[c++] = "41026";
shamanSetArmor[c++] = "41037";
shamanSetArmor[c++] = "40523";
shamanSetArmor[c++] = "40521";
shamanSetArmor[c++] = "40520";
shamanSetArmor[c++] = "40524";
shamanSetArmor[c++] = "40522";
shamanSetArmor[c++] = "40515";
shamanSetArmor[c++] = "40514";
shamanSetArmor[c++] = "40516";
shamanSetArmor[c++] = "40517";
shamanSetArmor[c++] = "40518";
shamanSetArmor[c++] = "40509";
shamanSetArmor[c++] = "40510";
shamanSetArmor[c++] = "40512";
shamanSetArmor[c++] = "40513";
shamanSetArmor[c++] = "40508";

//*Warrior Set Pieces*ID Num.
warriorSetArmor = new Array(); mailPlateArmorInventory[v++] = new Array(warriorSetArmor,""); c=0;
warriorSetArmor[c++] = "40786";
warriorSetArmor[c++] = "40804";
warriorSetArmor[c++] = "40823";
warriorSetArmor[c++] = "40844";
warriorSetArmor[c++] = "40862";
warriorSetArmor[c++] = "40525";
warriorSetArmor[c++] = "40527";
warriorSetArmor[c++] = "40528";
warriorSetArmor[c++] = "40529";
warriorSetArmor[c++] = "40530";
warriorSetArmor[c++] = "40544";
warriorSetArmor[c++] = "40546";
warriorSetArmor[c++] = "40545";
warriorSetArmor[c++] = "40547";
warriorSetArmor[c++] = "40548";
