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Guide
[Return To FAQ Main]
Why have corpse runs in the game?
We need to have a death penalty of some sort, otherwise death itself becomes meaningless.
Usually, when you die, you will want to return to your death location anyway, just
to continue playing the game. In most cases, this new method is not as harsh of a
death penalty as the one we had before.
How long are the corpse runs?
It really depends on how far you are from a graveyard when you die. It could be a 30 second run, or it could be much
longer.
Why not just have the old death penalty where players were cursed with a debuff and appeared at their bind location?
Mainly because this method operated as a free teleport; once someone wanted to go back to town, they would find the nearest monster or lake and promptly die in it. Not only did this not work as a death penalty, but it created lots of bizarre behavior in regards to transportation in the world.
Doesn't this new penalty allow for free scouting?
No, you cannot see monsters or players except near your corpse.
Can you scout as a ghost in dungeons?
You cannot explore dungeons as a ghost. You may only enter a dungeon in which you have a corpse, and you will
turn corporeal as soon as you cross the instance line.
What if I re-incorporate on or next to a monster?
Once you get near your corpse (30 yards or so), you will see nearby monsters "ghost in," so you will be able to
pick a good spot to re-incorporate, and hopefully avoid being killed as soon as you re-incorporate.
Can ghosts see other ghosts?
Yes. Living players may also find ways in the game to see ghosts. Lastly, we would like to eventually add
ghostly NPCs that may have quests for ghosts or that are able to relate world lore.
How does death work in player vs. player combat?
You do not lose durability on your items as you do when killed by monsters. Otherwise, it's the same as being killed
by a monster. In Battlegrounds, other players can prevent you from respawning near your corpse by looting your body. In that situation,
you will need to go to a graveyard and resurrect without penalty.
In Player vs. Player, wouldn't this death method lend to corpse camping?
No, since you can re-incorporate within a radius of 30 yards from your corpse.
What happens if you are disconnected or logout while in ghost mode?
Nothing; when you log back in, you will still be a ghost.
What happens when a player resurrects me? Will I lose experience?
No. If a character resurrects from a spell, no durability loss occurs on any items and no experience is lost. Furthermore, the character will receive health and mana indicated by the used spell. No resurrection sickness is applied and the character's stats and overall combat ability will not be reduced at all.
How do player resurrection spells work? What happens if the target player is a ghost?
Resurrection spells may be cast on a player's active corpse, regardless of whether the target is the corpse or a ghost. The receiving player may then choose to accept the resurrection, which will immediately resurrect them at the caster's location.
Can a player be resurrected by another player at the spot they died, or do they automatically appear at a graveyard as a ghost?
When you die, you are prompted with a choice to wait for a resurrection or to release spirit so that you can appear at
the nearest graveyard. However, your corpse still remains a valid target for resurrection spells.
Can ghosts swim? If so, do I have to worry about breathing?
Ghosts will simply levitate over the water. If your corpse is underwater, you will be able to swim down to it in order
to re-incorporate. Ghosts do not need to hold their breath underwater.
Can you suicide and then have yourself revived by a spirit healer in order to get back to town quickly?
Not really, since the healing process curses the player with resurrection sickness with makes them ineffective in combat and unlikely to return to the town in one piece. Most graveyards are placed in areas far away from civilization to discourage this method of travel.
If I die and then disconnect from the game will my corpse still be where I left it when I died?
Yes.
Now, when it says the spirit healer will resurrect a player
does that mean at the graveyard, or at your corpse? If it's at the graveyard, do you get all the stuff on your corpse?
The Spirit Healer will resurrect you at the graveyard with all your gear. However, all gear will suffer a 25% durability loss.
This death penalty isn't harsh enough <insert reasoning here>
One of the fundamental philosophies we have had throughout the development of World of Warcraft is to avoid overly
frustrating elements used in other MMORPGs and make the game FUN. Of course, we realize that one cannot take this
philosophy too far, since we also want players to respect the world, which is why things like falling damage, death
penalties, and other elements exist. If players do not feel like they are overcoming obstacles, then the game does
not feel rewarding enough.
We felt that the challenges in the game should come from interesting, complex encounters and events, not from forcing
players to lose one to eight hours of progress when their characters die and making them recoup any experience or equipment
they had earned previously. Most members of the development team are hard-core gamers themselves, so we do plan to have
plenty of challenges and rewards for players that choose to take them on.
If you end up adventuring close to a graveyard you do not normally use, would it be possible for you to come back as a ghost in a part of the world that you haven't explored yet?
Yes, that is possible, but we will strive to place graveyards in such a way as to minimize this. However, since you have a pointer on
your mini map, it should still be relatively easy to find your corpse, even from an area that is new to you.
Do you still have to walk up and tag a bindstone or will the game automatically determine where the closest graveyard (bindstone) is?
There is no longer a need to explicitly "bind" yourself at a bindstone/graveyard. By continuing to allow this, we would only make it
more likely for people to death-teleport over a large amount of the world, and would punish people that forgot to bind nearby.
What happens when your corpse decays?
After a week player corpses decay. Once this happens, you will be resurrected at the nearest graveyard without any resurrection penalty.
What types of communication will be allowed in ethereal form?
Ghosts can use most forms of chat; they just cannot use /say, /yell, and emotes.
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