loreTexts["alliance"] = "<h3>The Consortium</h3>\
Led by Nexus-Prince Haramad, the Consortium is a loosely affiliated cartel of ethereal smugglers, traders, and thieves who have come to Outland to benefit from its riches. To this end, the Consortium has set up several bases of operation in Outland. Their camp in Nagrand, located due south of Sunspring Post, has been tasked with gathering the arcane treasures of Oshu'gun, and they have been authorized to subcontract any adventurers willing to assist them with this task. The Consortium also has plans to explore the ruins of ancient Auchindoun in the Bone Wastes south of Terokkar Forest, but apparently their efforts have been impeded by unforeseen complications. Adventurers planning to visit the Mana-Tombs of Auchindoun would be well advised to speak to the Consortium representatives outside the entrance before setting foot in this dungeon. The Consortium's most important settlements, however, are in the ravaged wastelands of the Netherstorm.\
<br/><br/>\
The Consortium takes a certain amount of well-justified pride in its eco-dome technology. The domes' protective energy fields allow the ethereals to work in a controlled and life-sustaining atmosphere. Lately there have been an increased number of technical difficulties surrounding the eco-domes in Netherstorm, and the Consortium is looking for outside help to find a way to stabilize the situation. In addition, a hostile group of ethereals called the Ethereum has built a staging area close to the Stormspire, the Consortium's main base of operations. The Ethereum's destructive tendencies are a threat to the Consortium and the Protectorate, a third group of ethereals in the area. Also, the presence of the Ethereum's leader, Nexus-King Salhadaar, means that Dimensius, the ethereals' ancient enemy, must be near.\
<br/><br/>\
The Consortium has access to a vast collection of the most exotic treasures and artifacts. As a result, the Consortium has the right kind of reward for every adventurer. Heroes who are deemed worthy by Nexus-Prince Haramad will be allowed a share of some of the Consortium's wealth... for a price.";


//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='/shared/wow-com/images/basics/factions/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='/shared/wow-com/images/basics/factions/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='/shared/wow-com/images/basics/factions/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='/shared/wow-com/images/basics/factions/"+thisObject.playerFaction+"-honor.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='/shared/wow-com/images/basics/factions/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fFormulaEnchantCloakSpellPenetration = new RewardItem("alliance","Formula: Spell Penetration","/info/basics/factions/images/icons/recipe.gif");
fFormulaEnchantCloakSpellPenetration.itemMoneyPrice = new Array();
fFormulaEnchantCloakSpellPenetration.itemMoneyPrice[0] = 40000
fFormulaEnchantCloakSpellPenetration.itemStats = new Array();
fFormulaEnchantCloakSpellPenetration.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Formula: Enchant Cloak - Spell Penetration</span>\
<br>Binds when picked up<br>Requires Enchanting (325)<br>Requires The Consortium - Friendly<br>\
<span class=\"myGreen\">Use: Teaches you how to permanently enchant a cloak to give 20 Spell Penetration.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFormulaEnchantCloakSpellPenetration; ++i;

var fDesignShiftingShadowDraenite = new RewardItem("alliance","Design: Shifting Shadow Draenite","/info/basics/factions/images/icons/INV_Scroll_06.gif");
fDesignShiftingShadowDraenite.itemMoneyPrice = new Array();
fDesignShiftingShadowDraenite.itemMoneyPrice[0] = 60000
fDesignShiftingShadowDraenite.itemStats = new Array();
fDesignShiftingShadowDraenite.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Design: Shifting Shadow Draenite</span>\
<br>Requires Jewelcrafting (315)<br>Requires The Consortium - Friendly<br>Use: Teaches you how to cut a Shifting Shadow Draenite.<br>\
<br>\
<span class=\"myGreen\"><b>Shifting Shadow Draenite</b></span>\
<br>+3 Agility and +4 Stamina<br>\
<span class=\"myYellow\">\"Matches a Red or Blue Socket.\"</span>\
<br>Requires Shadow Draenite</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignShiftingShadowDraenite; ++i;

var fDesignLuminousFlameSpessarite = new RewardItem("alliance","Design: Luminous Flame Spessarite","/info/basics/factions/images/icons/INV_Scroll_06.gif");
fDesignLuminousFlameSpessarite.itemMoneyPrice = new Array();
fDesignLuminousFlameSpessarite.itemMoneyPrice[0] = 50000
fDesignLuminousFlameSpessarite.itemStats = new Array();
fDesignLuminousFlameSpessarite.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Design: Luminous Flame Spessarite</span>\
<br>Binds when picked up<br>Requires Jewelcrafting (305)<br>Requires The Consortium - Friendly<br>Use: Teaches you how to cut a Luminous Flame Spessarite.<br>\
<br>\
<span class=\"myGreen\"><b>Luminous Flame Spessarite</b></span>\
<br>+7 Healing Spells and +3 Intellect<br>\
<span class=\"myYellow\">\"Matches a Yellow or Red Socket.\"</span>\
<br>Requires Flame Spessarite</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignLuminousFlameSpessarite; ++i;


var fPatternFelLeatherGloves = new RewardItem("alliance","Pattern: Fel Leather Gloves","/info/basics/factions/images/icons/INV_Scroll_05.gif");
fPatternFelLeatherGloves.itemMoneyPrice = new Array();
fPatternFelLeatherGloves.itemMoneyPrice[0] = 120000
fPatternFelLeatherGloves.itemStats = new Array();
fPatternFelLeatherGloves.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Pattern: Fel Leather Gloves</span>\
<br>Binds when picked up<br>Requires Leatherworking (340)<br>Requires The Consortium - Friendly<br>Use: Teaches you how to make Fel Leather Gloves.<br>\
<br>\
<span class=\"myBlue\">Fel Leather Gloves</span>\
<br>Binds when equipped<br>Hand<span class=\"myRight\">Leather</span>\
<br>169 Armor<span class=\"myYellowGem\">Yellow Socket</span><span class=\"myRedGem\">Red Socket</span><span class=\"myGray\">Socket Bonus: +6 Attack Power</span>\
<br>Requires Level 67<br>\
<span class=\"myGreen\">Equip: Improves hit rating by 17.</span>\
<br>\
<span class=\"myGreen\">Equip: Improves critical strike rating by 24.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases attack power by 36.</span>\
<br>\
<br>\
<span class=\"myYellow\">Fel Skin (0/3)</span>\
<br>Requires Leatherworking (350)<br> Fel Leather Gloves<br> Fel Leather Boots<br> Fel Leather Leggings<br>\
<br>\
<span class=\"myGray\">(3) Set: Increases your dodge rating by 20.</span>\
<br>\
<br>Requires Heavy Knothide Leather (6), Fel Hide (6), Primal Shadow (6), Rune Thread (3)</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fPatternFelLeatherGloves; ++i;


var fDesignThickGoldenDraenite = new RewardItem("alliance","Design: Thick Golden Draenite","/info/basics/factions/images/icons/INV_Scroll_06.gif");
fDesignThickGoldenDraenite.itemMoneyPrice = new Array();
fDesignThickGoldenDraenite.itemMoneyPrice[1] = 60000
fDesignThickGoldenDraenite.itemStats = new Array();
fDesignThickGoldenDraenite.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Design: Thick Golden Draenite</span>\
<br>Requires Jewelcrafting (315)<br>Requires The Consortium - Honored<br>Use: Teaches you how to cut a Thick Golden Draenite.<br>\
<br>\
<span class=\"myGreen\"><b>Thick Golden Draenite</b></span>\
<br>+6 Defense Rating<br>\
<span class=\"myYellow\">\"Matches a Yellow Socket.\"</span>\
<br>Requires Golden Draenite</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignThickGoldenDraenite; ++i;

var fDesignDelicateBloodGarnet = new RewardItem("alliance","Design: Delicate Blood Garnet","/info/basics/factions/images/icons/INV_Scroll_06.gif");
fDesignDelicateBloodGarnet.itemMoneyPrice = new Array();
fDesignDelicateBloodGarnet.itemMoneyPrice[1] = 60000
fDesignDelicateBloodGarnet.itemStats = new Array();
fDesignDelicateBloodGarnet.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Design: Delicate Blood Garnet</span>\
<br>Requires Jewelcrafting (325)<br>Requires The Consortium - Honored<br>Use: Teaches you how to cut a Delicate Blood Garnet.<br>\
<br>\
<span class=\"myGreen\"><b>Delicate Blood Garnet</b></span>\
<br>+6 Agility<br>\
<span class=\"myYellow\">\"Matches a Red Socket.\"</span>\
<br>Requires Blood Garnet</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignDelicateBloodGarnet; ++i;

var fDesignLustrousAzureMoonstone = new RewardItem("alliance","Design: Lustrous Azure Moonstone","/info/basics/factions/images/icons/INV_Scroll_06.gif");
fDesignLustrousAzureMoonstone.itemMoneyPrice = new Array();
fDesignLustrousAzureMoonstone.itemMoneyPrice[1] = 60000
fDesignLustrousAzureMoonstone.itemStats = new Array();
fDesignLustrousAzureMoonstone.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myGreen\">Design: Lustrous Azure Moonstone</span>\
<br>Requires Jewelcrafting (325)<br>Requires The Consortium - Honored<br>Use: Teaches you how to cut a Lustrous Azure Moonstone.<br>\
<br>\
<span class=\"myGreen\"><b>Lustrous Azure Moonstone</b></span>\
<br>+2 Mana every 5 seconds<br>\
<span class=\"myYellow\">\"Matches a Blue Socket.\"</span>\
<br>Requires Azure Moonstone</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignLustrousAzureMoonstone; ++i;

var fDesignSwiftSkyfireDiamond = new RewardItem("alliance","Design: Swift Skyfire Diamond","/info/basics/factions/images/icons/INV_Scroll_03.gif");
fDesignSwiftSkyfireDiamond.itemMoneyPrice = new Array();
fDesignSwiftSkyfireDiamond.itemMoneyPrice[1] = 120000
fDesignSwiftSkyfireDiamond.itemStats = new Array();
fDesignSwiftSkyfireDiamond.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">Design: Swift Skyfire Diamond<br>Binds when picked up<br>Requires Jewelcrafting (365)<br>Requires The Consortium - Honored<br>Use: Teaches you how to cut a Swift Skyfire Diamond.<br>\
<br>\
<span class=\"myBlue\">Swift Skyfire Diamond</span>\
<br>+24 Attack Power and Minor Run Speed Increase<br>\
Requires at least 2 Yellow gems<br>\
Requires at least 1 Red gem<br>\
<span class=\"myYellow\">\"Only fits in a meta gem slot.\"</span>\
<br>Requires Skyfire Diamond</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignSwiftSkyfireDiamond; ++i;

var fSmugglersAmmoPouch = new RewardItem("alliance","Smuggler's Ammo Pouch","/info/basics/factions/images/icons/INV_Misc_Bag_10_Black.gif");
fSmugglersAmmoPouch.itemMoneyPrice = new Array();
fSmugglersAmmoPouch.itemMoneyPrice[1] = 100000
fSmugglersAmmoPouch.itemStats = new Array();
fSmugglersAmmoPouch.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Smuggler's Ammo Pouch</span>\
<br>Binds when picked up<br>Unique<br>18 Slot Ammo Pouch<br>Classes: Hunter<br>Requires Level 68<br>Requires The Consortium - Honored<br>\
<span class=\"myGreen\">Equip: Increases ranged attack speed by 15%.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSmugglersAmmoPouch; ++i;

var fNethershard = new RewardItem("alliance","Nethershard","/info/basics/factions/images/icons/INV_Weapon_ShortBlade_08.gif");
fNethershard.itemMoneyPrice = new Array();
fNethershard.itemMoneyPrice[1] = 349938
fNethershard.itemStats = new Array();
fNethershard.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Nethershard</span>\
<br>Binds when picked up<br>Unique<br>One-Hand<span class=\"myRight\">Dagger</span>\
<br>40 - 99 Damage<span class=\"myRight\">Speed 1.70</span>\
<br>(41.2 damage per second)<br>+15 Stamina<br>+18 Intellect<br>Durability 65 / 65<br>Requires Level 63<br>Requires The Consortium - Honored<br>\
<span class=\"myGreen\">Equip: Improves spell critical strike rating by 6.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases damage and healing done by magical spells and effects by up to 61.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fNethershard; ++i;

var fGiftOfTheEthereal = new RewardItem("alliance","Gift of the Ethereal","/info/basics/factions/images/icons/INV_Sword_Draenei_01.gif");
fGiftOfTheEthereal.itemMoneyPrice = new Array();
fGiftOfTheEthereal.itemMoneyPrice[1] = 348580
fGiftOfTheEthereal.itemStats = new Array();
fGiftOfTheEthereal.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Gift of the Ethereal</span>\
<br>Binds when picked up<br>Unique<br>Main Hand<span class=\"myRight\">Sword</span>\
<br>79 - 147 Damage<span class=\"myRight\">Speed 2.00</span>\
<br>(56.5 damage per second)<br>+12 Agility<br>+18 Stamina<br>Durability 90 / 90<br>Requires Level 63<br>Requires The Consortium - Honored<br>\
<span class=\"myGreen\">Equip: Increases attack power by 24.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGiftOfTheEthereal; ++i;

var fDesignPendantOfTheNullRune = new RewardItem("alliance","Design: Pendant of the Null Rune","/info/basics/factions/images/icons/INV_Scroll_05.gif");
fDesignPendantOfTheNullRune.itemMoneyPrice = new Array();
fDesignPendantOfTheNullRune.itemMoneyPrice[2] = 120000
fDesignPendantOfTheNullRune.itemStats = new Array();
fDesignPendantOfTheNullRune.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Design: Pendant of the Null Rune</span>\
<br>Binds when picked up<br>Requires Jewelcrafting (360)<br>Requires The Consortium - Revered<br>Use: Teaches you how to craft a Pendant of the Null Rune.<br>\
<br>\
<span class=\"myBlue\">Pendant of the Null Rune</span>\
<br>Binds when equipped<br>Neck<br>+18 Stamina<br>+30 Arcane Resistance<br>Requires Level 70<br>\
<span class=\"myGreen\">Use: Absorbs 900 to 2700 arcane damage on all nearby party members.  Lasts 5 mins.<br>10 Charges</span>\
<br>Requires Felsteel Bar (2), Primal Mana (8), Mercurial Adamantite</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fDesignPendantOfTheNullRune; ++i;

var fPatternBagOfJewels = new RewardItem("alliance","Pattern: Bag of Jewels","/info/basics/factions/images/icons/INV_Scroll_03.gif");
fPatternBagOfJewels.itemMoneyPrice = new Array();
fPatternBagOfJewels.itemMoneyPrice[1] = 40000
fPatternBagOfJewels.itemStats = new Array();
fPatternBagOfJewels.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">Pattern: Bag of Jewels<br>Binds when picked up<br>Requires Tailoring (340)<br>Requires The Consortium - Honored<br>Use: Teaches you how to sew a Bag of Jewels.<br>\
<br>\
<span class=\"myGreen\"><b>Bag of Jewels</b></span>\
<br>Binds when equipped<br>24 Slot Gem Bag\
<br>Requires Bolt of Imbued Netherweave (6), Knothide Leather (4)</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fPatternBagOfJewels; ++i;

var fPatternFelLeatherBoots = new RewardItem("alliance","Pattern: Fel Leather Boots","/info/basics/factions/images/icons/INV_Scroll_05.gif");
fPatternFelLeatherBoots.itemMoneyPrice = new Array();
fPatternFelLeatherBoots.itemMoneyPrice[1] = 140000
fPatternFelLeatherBoots.itemStats = new Array();
fPatternFelLeatherBoots.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Pattern: Fel Leather Boots</span>\
<br>Binds when picked up<br>Requires Leatherworking (350)<br>Requires The Consortium - Honored<br>Use: Teaches you how to make Fel Leather Boots.<br>\
<br>\
<span class=\"myBlue\">Fel Leather Boots</span>\
<br>Binds when equipped<br>Feet<span class=\"myRight\">Leather</span>\
<br>196 Armor<br>Durability 50 / 50<br>\
<span class='myYellowGem'>Yellow Socket</span>\
<span class='myRedGem'>Red Socket</span>\
<span class=\"myGray\">Socket Bonus: +6 Attack Power</span>\
<br>Requires Level 69<br>\
<span class=\"myGreen\">Equip: Improves hit rating by 25.</span>\
<br>\
<span class=\"myGreen\">Equip: Improves critical strike rating by 17.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases attack power by 36.</span>\
<br>\
<br>\
<span class=\"myYellow\">Fel Skin (0/3)</span>\
<br>Requires Leatherworking (350)<br> Fel Leather Gloves<br> Fel Leather Boots<br> Fel Leather Leggings<br>\
<br>(3) Set: Increases your dodge rating by 20.\
<br>Requires Heavy Knothide Leather (10), Fel Hide (8), Primal Shadow (8), Rune Thread (3)</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fPatternFelLeatherBoots; ++i;

var fPatternFelLeatherLeggings = new RewardItem("alliance","Pattern: Fel Leather Leggings","/info/basics/factions/images/icons/INV_Scroll_05.gif");
fPatternFelLeatherLeggings.itemMoneyPrice = new Array();
fPatternFelLeatherLeggings.itemMoneyPrice[2] = 140000
fPatternFelLeatherLeggings.itemStats = new Array();
fPatternFelLeatherLeggings.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Pattern: Fel Leather Leggings</span>\
<br>Binds when picked up<br>Requires Leatherworking (350)<br>Requires The Consortium - Revered<br>Use: Teaches you how to make Fel Leather Leggings.<br>\
<br>\
<span class=\"myBlue\">Fel Leather Leggings</span>\
<br>Binds when equipped<br>Legs<span class=\"myRight\">Leather</span>\
<br>249 Armor<span class=\"myRedGem\">Red Socket</span><span class=\"myYellowGem\">Yellow Socket</span><span class=\"myYellowGem\">Yellow Socket</span><span class=\"myGray\">Socket Bonus: +8 Attack Power</span>\
<br>Requires Level 69<br>\
<span class=\"myGreen\">Equip: Improves hit rating by 25.</span>\
<br>\
<span class=\"myGreen\">Equip: Improves critical strike rating by 25.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases attack power by 52.</span>\
<br>\
<br>\
<span class=\"myYellow\">Fel Skin (0/3)</span>\
<br>Requires Leatherworking (350)<br> Fel Leather Gloves<br> Fel Leather Boots<br> Fel Leather Leggings<br>\
<br>\
<span class=\"myGray\">(3) Set: Increases your dodge rating by 20.</span>\
<br>\
<br>Requires Heavy Knothide Leather (10), Fel Hide (10), Primal Shadow (10), Rune Thread (3)</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fPatternFelLeatherLeggings; ++i;



var fConsortiumBlaster = new RewardItem("alliance","Consortium Blaster","/info/basics/factions/images/icons/INV_Weapon_Rifle_01.gif");
fConsortiumBlaster.itemMoneyPrice = new Array();
fConsortiumBlaster.itemMoneyPrice[2] = 344063
fConsortiumBlaster.itemStats = new Array();
fConsortiumBlaster.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Consortium Blaster</span>\
<br>Binds when picked up<br>Unique<br>Ranged<span class=\"myRight\">Gun</span>\
<br>111 - 207 Damage<span class=\"myRight\">Speed 2.40</span>\
<br>(66.2 damage per second)<br>+15 Stamina<br>Durability 75 / 75<br>Requires Level 70<br>Requires The Consortium - Revered<br>\
<span class=\"myGreen\">Equip: Improves critical strike rating by 7.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases attack power by 28.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fConsortiumBlaster; ++i;

var fNomadsLeggings = new RewardItem("alliance","Nomad's Leggings","/info/basics/factions/images/icons/INV_Pants_02.gif");
fNomadsLeggings.itemMoneyPrice = new Array();
fNomadsLeggings.itemMoneyPrice[2] = 230189
fNomadsLeggings.itemStats = new Array();
fNomadsLeggings.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Nomad's Leggings</span>\
<br>Binds when picked up<br>Unique<br>Legs<span class=\"myRight\">Leather</span>\
<br>256 Armor<br>+33 Agility<br>+49 Stamina<br>Durability 75 / 75<br>Requires Level 70<br>Requires The Consortium - Revered<br>\
<span class=\"myGreen\">Equip: Increases attack power by 66.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fNomadsLeggings; ++i;

var fStormspireVest = new RewardItem("alliance","Stormspire Vest","/info/basics/factions/images/icons/INV_Chest_Cloth_08.gif");
fStormspireVest.itemMoneyPrice = new Array();
fStormspireVest.itemMoneyPrice[2] = 167172
fStormspireVest.itemStats = new Array();
fStormspireVest.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Stormspire Vest</span>\
<br>Binds when equipped<br>Chest<span class=\"myRight\">Cloth</span>\
<br>156 Armor<br>+49 Stamina<br>Durability 80 / 80<br>Requires Level 70<br>Requires The Consortium - Revered<br>\
<span class=\"myGreen\">Equip: Increases damage and healing done by magical spells and effects by up to 39.</span>\
<br>\
<span class=\"myGreen\">Equip: Restores 13 mana per 5 sec.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fStormspireVest; ++i;


var fHaramadsBargain = new RewardItem("alliance","Haramad's Bargain","/info/basics/factions/images/icons/INV_Jewelry_Necklace_29.gif");
fHaramadsBargain.itemMoneyPrice = new Array();
fHaramadsBargain.itemMoneyPrice[3] = 790112
fHaramadsBargain.itemStats = new Array();
fHaramadsBargain.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">Haramad's Bargain</span>\
<br>Binds when picked up<br>Unique<br>Neck<br>+26 Strength<br>+25 Agility<br>Requires Level 70<br>Requires The Consortium - Exalted</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fHaramadsBargain; ++i;

var fGuileOfKhoraazi = new RewardItem("alliance","Guile of Khoraazi","/info/basics/factions/images/icons/INV_Sword_53.gif");
fGuileOfKhoraazi.itemMoneyPrice = new Array();
fGuileOfKhoraazi.itemMoneyPrice[3] = 1905745
fGuileOfKhoraazi.itemStats = new Array();
fGuileOfKhoraazi.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">Guile of Khoraazi</span>\
<br>Binds when picked up<br>Unique<br>One-Hand<span class=\"myRight\">Dagger</span>\
<br>104 - 156 Damage<span class=\"myRight\">Speed 1.60</span>\
<br>(81.3 damage per second)<br>+19 Agility<br>Durability 75 / 75<br>Requires Level 70<br>Requires The Consortium - Exalted<br>\
<span class=\"myGreen\">Equip: Increases attack power by 38.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuileOfKhoraazi; ++i;

var fNetherRunnersCowl = new RewardItem("alliance","Nether Runner's Cowl","/info/basics/factions/images/icons/INV_Helmet_30.gif");
fNetherRunnersCowl.itemMoneyPrice = new Array();
fNetherRunnersCowl.itemMoneyPrice[3] = 573916
fNetherRunnersCowl.itemStats = new Array();
fNetherRunnersCowl.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">Nether Runner's Cowl</span>\
<br>Binds when picked up<br>Unique<br>Head<span class=\"myRight\">Cloth</span>\
<br>145 Armor<br>+45 Stamina<br>+39 Intellect<br>Durability 60 / 60<br>\
<span class='myYellowGem'>Yellow Socket</span>\
<span class='myMetaGem'>Meta Socket</span>\
Socket Bonus: +4 Spell Damage<br>\
Requires Level 70<br>Requires The Consortium - Exalted</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fNetherRunnersCowl; ++i;

var fConsortiumTabard = new RewardItem("alliance","Consortium Tabard","/shared/wow-com/images/basics/factions/alteracvalley/stormpikebattletabard.gif");
fConsortiumTabard.itemMoneyPrice = new Array();
fConsortiumTabard.itemMoneyPrice[3] = 10000
fConsortiumTabard.itemStats = new Array();
fConsortiumTabard.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">Consortium Tabard<br>Binds when picked up<br>Unique<br>Tabard<br>Requires The Consortium - Exalted</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fConsortiumTabard; ++i;




//-------------------------------------------------------------------
//---Horde below


var fNethershard = new RewardItem("horde","Nethershard","/info/basics/factions/images/icons/INV_Weapon_ShortBlade_08.gif");
fNethershard.itemHonorPrice = new Array();
fNethershard.itemHonorPrice[1] = 465
fNethershard.itemStats = new Array();
fNethershard.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Nethershard</span>\
<br>Binds when picked up<br>Unique<br>One-Hand<span class=\"myRight\">Dagger</span>\
<br>40 - 99 Damage<span class=\"myRight\">Speed 1.70</span>\
<br>(41.2 damage per second)<br>+15 Stamina<br>+18 Intellect<br>Durability 65 / 65<br>Requires Level 63<br>Requires The Consortium - Honored<br>\
<span class=\"myGreen\">Equip: Improves spell critical strike rating by 6.</span>\
<br>\
<span class=\"myGreen\">Equip: Increases damage and healing done by magical spells and effects by up to 61.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fNethershard; ++i;






//------END REWARDS DEFINITION------
