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Movement and Camera Controls

Movement
Use the W, A, S, D keys to move around the world. Or, hold down both mouse buttons to walk forward (moving the mouse at this point turns your character). You can also move your character with the arrow keys.

Click-to-Move
Click-to-Move is an auto-interaction feature that will allow players to do several things by using their mouse. With Click-to-Move turned on, a player can do the following:

  • Right click on the ground to move to that location.
  • Right click on a creature to automatically move to that creature and initiate combat.
Players will need to turn it on to use this by going to Advanced Options, and then Interface Options and then checking the radio box next to Click-to-Move.

Auto-run
This allows you to continue running without holding a key or the mouse down. You can assign a key to auto-run by hitting escape, then selecting key bindings on the menu. Scroll down until you find "toggle auto run." The default key is Num Lock.

Camera
Hold down the left mouse button to look around the world. Hold down the right mouse button to turn your character using the mouse. You can zoom the camera in and out using the mouse wheel or using the Home and End keys.

Swimming
If you run out of air, you will die. There are various items, such as potions, that allow you to breathe underwater. You can also use the jump key to swim upwards while in the water. To dive, you have to tilt your direction downwards a certain amount with the right mouse button. While flying or swimming the 'X' key will make you move down.

Right-clicking on the Mac
With a single button mouse, hold down the control key on the keyboard while you click the mouse button to simulate a right click in the game. On newer Mac laptops you can place two fingers on the trackpad and click as well. This is a setting in the keyboard & mouse area of System preferences.

Interaction and Combat Controls

Interacting
Left-click selects objects and NPCs in the game, while right-click activates an object or talks to an NPC. The mouse cursor is context-sensitive; if you move your mouse over an object that you can interact with, an icon will appear on your mouse cursor indicating the type of action that will occur if you right-click (sword = attack, cog = manipulate, speech balloon = talk, etc.)

Attacking
To attack a creature, move within range (move to where you can see the attack cursor when you mouse over the creature - a grayed out cursor means you are out of range) and right-click on the creature. You will enter attack mode. Move your character next to the creature and you will automatically begin to attack. In addition to right-clicking on a creature, you may also select the "attack" icon from the Action Bar.

Action Bar
The action bar at the bottom of the screen contains your spells, special abilities, or frequently used items like Food and Water (which give back health and mana respectively). You can activate these by either left-clicking on them, or by typing the number corresponding to the slot of the spell or ability you wish to use. Mousing over the icons will also show you a tooltip containing the name of the spell or ability. You can also consult your spell or ability books (Spellbook & Ability button on the Action Bar) to get a full description of each ability or spell your character may have. You can re-arrange your Action Bar by clicking and dragging on the icons. You can also add new spells/abilities to this bar as you receive them by dragging them from your Spell or Ability book. You can also place items in the bar for easy activation.

  • Items that are in your action bar and are equipped display a green border around them so it's easy to tell which of your action bar items are equipped and therefore usable.
  • Players can cast item targetable spells on items that are in your action bar. For instance you can cast feed pet and have the food you want the pet to be fed in one of your action bars.

Multiple Action Bars
You can have multiple action bars onscreen at the same time. You can activate the additional action bars through the Interface options menu. Additional action bars have range indicators on them. If a button in one of a players additional action bars has a range component, it will display a red dot when a target is out of range.

Grouping, Trading, and Other Character Interaction
To invite someone to a group, select them by left-clicking on them, and then right-click on their portrait in the upper edge of the screen to bring up a menu of possible interactions with that character. Besides grouping, there are several other available options such as inspect, duel, and trade.

Gaining New Spells & Abilities
New abilities and spells are not gained automatically. You must visit a trainer specific to your class to purchase them. Certain spells and abilities are learned through quests or special items.

Canceling Spells/Auto Shoot
Spell casting and ranged Weapon Auto-Shots can be canceled by hitting the ESC key.

Quest Objects
Quest objects that you can interact with sparkle and display their name over the object to make them more obvious.

Focus Frame
Focus Frame is available. Players will be able to right click on any unit frame and select "Set Focus". The focus frame will only display when the focus is set. Players may also set a "Focus Cast Key" in the options/combat panel that can be bound to shift, alt, or ctrl. When holding the focus cast key and triggering an action, the action will be performed on your focus and not on your target.

Inspecting Other Players
When you inspect another player, you can see their equipment, talent choices, and PvP information. You can inspect other players by right-clicking their portrait (or their name in a chat link) and selecting the appropriate option. You can inspect players of the opposing faction while they are not flagged for PvP. The maximum distance for inspecting is 30 yards, so the inspect option will only appear if your target is within that range.

Targeting and User Interface Controls

Basic Options
Hit (ESC) to bring up the options menu, where you can adjust video and game settings, and re-map your key bindings.

Character Information
Click on the button in the Action Bar that contains the portrait of your character, or hit the default keybinding of C. This will bring up your Character Info panel.

Leveling
As you level in the game, you will gain talent points which you can immediately (after level 10) apply to your character by hitting "N" to open the Talents tab. The Talents tab contains all your currently available talents and their costs in talent points.

Sticky Targeting
When this option is turned on, you will not deselect your current target when you click on empty space.

Autoloot
Shift-right click on a corpse or chest to autoloot it. This will not autoloot bind-on-acquire items. You can select an option in the Options menu that will turn autolooting on for simply right-clicking a corpse or chest.

Equipping Items
Equip items by right-clicking them from your inventory. If your bank window is open, right-clicking an item will instead place it your bank.

Tab
The Tab key cycles through nearby enemy targets. If you manually select a different target using another method, then quickly hit Tab again, your last Tab-selected target will be re-selected and you can continue Tab-selecting where you left off. Clearing your target will restart the Tab selection process.

Icons
The icons of negative effects that appear on the player have a color to indicate their type. Curses are purple, disease is yellow, poison is green and magic is blue. In addition, when a party member is struck by one of these four types of negative effects, their portrait will pulse the appropriate color for 30 seconds or until the effect is removed.

Minimap
NPCs with level-appropriate quests always appear on your minimap as yellow exclamation points. NPCs that have quests that you have completed display as yellow question marks. In addition, flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.

All players have a tracking bubble on their minimap. Click it to open a menu of specific types of npcs to look for, or you can select a different tracking type if your character has access to it - such as mining nodes, herbs, beasts, undead, and more.

Map
In patch 2.3, the Battle Map was renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is a drop-down menu in the world map screen that allows you to choose when the zone map should display.

Display Health Bars
The default keybinding, V, displays all health bars of nearby enemies (both computer and player-controlled) over their heads. The default keybinding Shift-V shows health bars for friendly targets only, not enemies. The default keybinding Control-V shows health bars for both friendly targets and enemy targets.

Time Management
Show Clock in Interface Options (Display) will put a clock at the bottom of the minimap that can display either the server time or your computer time.

  • You can now set an alarm for a specific time. Click the clock to open up the configuration window.
  • There is now a stopwatch you can access via either the clock configuration window or by typing /timer, /sw, or /stopwatch. Normally it counts up but entering a time via the slash command will cause the counter to count backward. Examples: /timer 80, /timer 1:20 (both will count 1 minute 20 seconds.)
Floating Combat Text
Floating combat text was added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can activate floating combat text in the options menu.

Friend Names
The names over the heads of nearby players who are on your friends list will appear in a different color so you can tell when they are nearby.

Friends List
Your friends list has a notes field per friend. Click on the note icon to add a note for a particular friend.

Free Bag Space
There is a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags.

Spell Alert (Enemy Cast bar)
Displays your targeted enemy's cast bar when they are casting. It is off by default but you can enable it through Interface Options. It can also be displayed with "V" key functionality.

Hit Point/Mana Bars
There are options for displaying health and mana values on your health/mana bars for you, your party, or your target, and to display that information either as percentages or as numbers.

Possessing Targets UI
When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc.), your action bar will be temporarily replaced by their primary action bar for the duration of the effect. This does not occur when possessing other players, however.

Class-Colored Names
Many interface elements display player names in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who.

Alt-Tab (minimize program)
If you alt-tab away from the game, your character stops moving unless you are on auto-run.

Alt-F4 (close program)
Alt-F4 can be used to close World of Warcraft, however, it will not instantly log players out of the world.

Sound and Music
Control-S toggles sound effects on and off, and Control-M toggles music on and off.

Tips
In the initial loading screen there will be a tip displayed. This can be turned off from the interface options menu.

Related Links



 
Blizzard.com
Blizzard.com
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