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Burning Crusade World Dungeons

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Burning Crusade World Dungeons

World of Warcraft: The Burning Crusade features nine new dungeons for you and your friends to explore. Most of these dungeons have several different wings, so you can choose your own pace - either try to do them all in one session, or take your time and explore them one by one. And if you want to step up the challenge, you can also pick two different Dungeon Difficulty Level Settings. Adventure at your own pace!

Click on a screenshot of the dungeon or dungeon name to launch a more detailed page on that dungeon.

For Raid Dungeons go here.

Hellfire Peninsula

Level 60-72  

n the blasted world of Outland, within the heart of Hellfire Peninsula stands Hellfire Citadel, a nearly impenetrable bastion that served as the Horde's base of operations throughout the First and Second Wars. For years this gargantuan fortress was thought to be abandoned...

Until recently.

  • 5 Player limit
    • Hellfire Ramparts (60-62)
    • The Blood Furnace (61-63)
    • The Shattered Halls (70-72)

  • 25 Player limit
    • Magtheridon

    Zangar Marsh

    Level 62-72  

    hoever controls the water controls Outland.

    This is the law passed down by Lord Illidan Stormrage to his most trusted lieutenant, Lady Vashj. Shortly after the Third War, when Illidan requested the aid of the naga, a group of naga led by Lady Vashj answered his call. Ever since, Vashj has displayed a fierce dedication to Illidan. Now the naga witch carefully monitors Coilfang's operations from her seat of power within Serpentshrine Cavern. Far more at home here among the waters of the reservoir than locked within the cold stone walls of Black Temple, Vashj maintains a close eye on her minions and personally oversees the draining of Zangarmarsh.

  • 5 Player limit
    • The Slave Pens (62-64)
    • The Underbog (63-65)
    • The Steam Vaults (70-72)

  • 25 Player limit
    • Serpentshrine Cavern

    Terokkar Forest

    Level 64-72  

    he original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so loyal draenei priests hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located deep within the forests of Terokkar.

  • 5 Player limit
    • Mana-Tombs (64-66)
    • Auchenai Crypts (65-67)
    • Sethekk Halls (67-69)
    • Shadow Labyrinth (70-72)

    Tanaris

    Level 66-72  

    eep within the Caverns of Time, the brooding dragon Nozdormu has awakened. Since the world was young, the bronze dragonflight has safeguarded the winding labyrinth, monitoring the shifting timeways to ensure that the delicate balance of time is upheld. But now the ancient Dragon Aspect Nozdormu has been roused by an elusive threat to his beloved caverns: dark, sinister agents have infiltrated the timeways, embarking on shadowy missions to alter the course of the past, present and future. As a result, the bronze dragonflight has begun enlisting heroes to prevent the sabotage of three key historical events:
    • Young Thrall's escape from Durnholde Keep...
    • The momentous Battle of Mount Hyjal...
    • And the opening of the original Dark Portal by the crazed wizard Medivh.
    The assault on the timeways has begun. The balance of time is in jeopardy, and if the past is not saved...there will be no future.

  • 5 Player limit
    • Escape from Durnholde (66-68)
    • Opening of the Dark Portal (69-72)

  • 25 Player limit
    • Hyjal Summit

    Netherstorm

    Level 69-72  

    ith Outland serving as the strategic battlefront in the ongoing Burning Crusade, the naaru recently used Tempest Keep to reach the shattered land. However, when the naaru set out from their stronghold, Prince Kael'thas and his blood elves quickly raided the dimensional fortress and assumed control over its satellite structures. Now, guided by some unknown purpose, Kael'thas manipulates the keep's otherworldly technologies, using them to harness the chaotic energies of the Netherstorm itself.

  • 5 Player limit
    • The Mechanar (69-72)
    • The Botanica (70-72)
    • The Arcatraz (70-72)

  • 25 Player limit
    • The Eye

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